Summerschool 2011 on "Interactive Story Creation"

Bild von Steve Hoffmann
19.08.2011 - 09:00
24.08.2011 - 18:00

August 19th - 24th, 2011 (Friday to Wednesday) 

Welcome in Wiesbaden: 18th August 18:00
Departure: 25th August

Location: RheinMain University of Applied Sciences, Wiesbaden
Unter den Eichen 5, 65195 Wiesbaden, Germany
Wiesbaden is 30 minutes west of Frankfurt International Airport

Organisers: Steve Hoffmann, Ulrike Spierling (RheinMain University o.A.S.)

Lecturers and coaches: (subject to changes) Steve Hoffmann, Gregor Mehlmann, Paolo Petta, David Pizzi, Stefan Rank, Ulrike Spierling, Georg Struck, Nicolas Szilas

Target groups: Students, fellow colleagues, professionals and reseachers with an intermediate and advanced level of creative experience in any storytelling discipline (such as film, video games, RPG etc.) or in interactive story creation.

We are aiming our presentation styles and contents at authors / creators / designers / writers of interactive story content. There are no prerequisites in computer science or programming. However, some of the concepts are formal or technical by their structure and some interest in that is helpful.

Take away: You experience ways to structure your story ideas so that interactions within the storyworld are enabled and lead to sensemaking responses. The goal is to reach higher flexibility and variability of possible resulting plots than in traditional branching approaches.

In project-based exercises, you find out how to turn your story into a dynamic model to be run with various story engines, and how these engines provide technical support to increase that desired variability. Finally, even if you are unlikely to use digital story engines in the near future, the course material can help you to better analyse your own interactive story ideas.

Website and Registration: