Netgames 2007

Bild von Michael Liebe
19.09.2007 - 00:00
20.09.2007 - 23:59

6th Annual Workshop on Network and Systems Support for Games: Netgames 2007
September 19th and 20th 2007, Melbourne, Australia

In co-operation with ACM SIGCOMM


The NetGames workshop brings together researchers and developers from academia and industry to present new research in understanding networked games and in enabling the next generation of them. Submissions are sought in any area related to networked games. In particular, topics of interest include (but are not limited to) game-related work in:

* Network measurement, usage studies and traffic modeling
* System benchmarking, performance evaluation, and provisioning
* Latency issues and lag compensation techniques
* Cheat detection and prevention
* Service platforms, scalable system architectures, and middleware
* Network protocol design
* Multiplayer mobile and resource-constrained gaming systems
* Augmented physical gaming systems
* User and usability studies
* Quality of service and content adaptation
* Artificial intelligence
* Security, authentication, accounting and digital rights management
* Networks of sensors and actuators for games
* Impact of online game growth on network infrastructure
* Text and voice messaging in games


CFP released: February 6th, 2007

Paper registration closes: May 13th, 2007 (11:59pm New York, USA)

Full-paper submission: May 20th, 2007 (11:59pm New York, USA)

Notification to authors: July 6th, 2007