CfP: Spielgeschichte(n)

Spielgeschichte(n) – Games und Game Studies in medienkulturgeschichtlicher Perspektive (11.–13. April 2024, Universität Innsbruck). Die Konferenz “Spielgeschichte(n)” möchte der Frage nachgehen, wie sich unser Verständnis vom Spiel im Allgemeinen und vom Computerspiel im Besonderen konstituiert.

CfP: Game Canon & Game History

Games have developed into a significant form of cultural expression to be archived and studied in relation to other established cultural forms. They are collected by various cultural institutions. The selection of computer games varies not only with regard to the profile of the institution, but also in relation to format, accompanying material, and in particular the consoles which are used.